Where many cards were crippled by blurry output, especially as the resolution and refresh rate increased, the Matrox cards delivered very sharp and clear images. Overclocking tests showed that the core was unable to achieve higher speeds than G even though it was manufactured on a newer process. Unless otherwise indicated, HF drivers require version 1. In Unreal , for example, there were problems with distortions on the ground textures caused by a bug with the board’s subpixel accuracy function. Matrox took the technology developed from the G project, refined it, and basically doubled it up to form the G processor. Mystique was oriented on mid-end consummer and business market, offering excellent 2D performance, traditional for Matrox. From Wikipedia, the free encyclopedia.

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G’s 3D engine consists of 2 parallel pixel pipelines with 1 texture unit each, providing single-pass dual-texturing capability. It was released in Video capturing was possible but drivers are still based on VfW.

Only a few games supported the feature, such as Dungeon Keeper 2 and Millennium Soldier: Matrox’s award-winning Powerdesk display drivers and control panel integrated Dualhead in a very flexible and functional way that become world-renowned for its effectiveness.

G was known for being particularly dependent on the host system’s CPU for high 3D performance. Drivers in this section are previously released drivers and should be used for trouble shooting purposes only. Despite the feature, it is inaccessible by DirectX driver.


Matrox released their first Mystique on August 14, OnMatrox Graphics Inc. Overclocking tests showed that the core was unable to achieve higher speeds than G even though it was manufactured on a newer process.

Drivers for older/legacy Matrox products

This driver was a precursor to a fully functional OpenGL ICD driver, a quick development to improve performance as fast as possible by offering an interim solution. All articles with dead external links Articles with dead external links from April Webarchive template wayback links.

Retrieved from ” https: In other projects Wikimedia Commons. By doubling the internal data path with two separate buses instead of just a millenniu single bus, Matrox reduced latencies in data transfer by improving overall bus efficiency. It added some new features to DualHead that worked with Internet Explorer to make pages show up on both screens at once.

This feature is known as nillennium and was a decisive edge for Matrox over the card’s competitors at the time. G was one of the first cards to support this feature [ citation needed ]. With regard to its hardware, G’s triangle setup engine, called the “Warp Engine” ironically, was somewhat slower than the counterparts aboard the competition’s cards.

Matrox Graphics – Products – Legacy Products – P-Series – P PCI

Eventually a full OpenGL driver was released at around the same time as G’s. Matrox stopped support for Marvel GTV early because there was no way to make it fully functional in Windows A Matrox user going by name Adis hacked original drivers to make the card work under Windows Views Read Edit View history.

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There are no WDM drivers available for this card. Overall, Matrox Mystique is a good choice for 2D graphics alongside 3dfx Voodoo. Retrieved from ” https: As for the 2D part, it’s safe to say the videocard has no known flaws.

This page was last edited on 7 Novemberat Each bus is unidirectional and is designed to speed data transfer to and from the functional units within the chip.

It was also equipped with a hardware transform and lighting unit capable of processing 20—30 million triangles per second.

Matrox P690 Plus LP PCI

This is an evolution of G’s “DualBus”, which had been bit. The situation was eerily similar to what had happened with the older G, with its near-total lack of credible OpenGL support. There were also some problems with milllennium causing flickering in textures. It is capable of bit rendering color depth although the performance hit is considerable. Note that the final drivers for G include mlllennium OpenGL driver with a bug that breaks transparent water.

Views Read Edit View history.